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Starscream being Starscream. |
When Transformers Devastation was announced at E3, I had mixed emotions. First, naturally, was extreme excitement. Transformers, as many people who know me are aware, holds a very close place to my heart. The classic Generation 1 style visuals (and 80s style metal music) made the kid in me squeal with glee. Whenever I hear of a new series, video game, comic, heck, even the movies, I get excited. I enjoy seeing where the writers will take the franchise. The great thing about Transformers is that, with multiple Transformers universes, a new story line can be written. Shortly after the excitement came intrigue. It looked like a different type of Transformers game. It didn't seem to be a shooter. Sure, there were parts in the trailer where they were shooting, but, for the most part, it was a brawler. Just smashing the crap out of Decepticons. This led to slight disappointment. I can't be a Decepticon? I can't be the supreme air commander Starscream? Or the highly logical Shockwave? How about the master of reconnaissance Soundwave? And especially not Lord Megatron? What is this malarkey? Perhaps, I thought, they will do as they did in Fall of Cybertron, and weave in and out from Autobot to Decepticon. Only time will tell. So buckle up, because we're about to roll out!